A tiny grand prix across a very big desk
Race a friend over the internet. One of you hosts and shares the room code; the other joins with it.
| W ↑ | Accelerate |
| S ↓ | Brake / Reverse |
| A D ← → | Steer |
| Space | Drift (hold while steering) |
| F | Use power-up |
| Shift | Wind-Up Surge (meter full) |
| R | Reset kart to track |
| Esc | Pause |
| Controller: stick steer · RT/A go · LT/B brake · RB drift · LB/X power-up · Y surge · Back reset · Start pause | |
Drift for boosts. Hold Space in a corner. Sparks go yellow, blue, then pink. Let go to boost.
Fill the Wind-Up meter by drifting, grabbing gold Spark Buttons and taking the Cardboard Cut. Press Shift to surge.
Mystery Toolboxes hold one of nine power-ups: boosts, shots, traps, a shield, a jump, a magnet and more. The item box tells you what each one does. You can carry two: the small box is next in line.
Moving hazards spin you out. Red circles on the road warn where a stomper is about to land.
Rocket start. Press accelerate just after the "1" appears in the countdown for a boost off the line. Too early and you get nothing.
Three laps. Checkpoints must be passed in order. Beige cardboard beside the road slows you down.